Files
404-Layers/native/native.js
ncode 5f9d89d9fb Collapse mode and layer onto one picker row; fix renderer diagnosis
Only one layer is ever active, so neither mode nor layer needs a scrolling
row. Two pickers side by side cost one 44px row instead of two.

The panel needed that space: .pads uses minmax(34px,1fr) rows and sat
exactly at the 34px floor, so the SP-404 illustration clipped at the
bottom. Measured on device:

  strip   96px -> 44px
  panel  433px -> 485px
  pads   142px -> 194px, rows 34px -> 44.75px
  unit overflow 1px -> 0

The layer list is read out of the reference's own chips at render time,
so its set, ordering and counts cannot drift from renderExplore().

Also corrects the renderer-denial root cause. It is not screen state: a
denial was observed with Reason[screen_on & caller care]. Every failure
followed 'adb install -r' and an immediate relaunch has always succeeded,
so device.sh now retries the force-stop/start cycle instead of blaming
the lockscreen.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 23:04:13 +03:00

230 lines
8.5 KiB
JavaScript

/* Native glue for the Capacitor wrapper.
*
* Loaded as a classic script AFTER the app script, so it shares the global
* lexical scope and can reach the reference's top-level bindings directly
* (store, st, render, closeSheet, save). Nothing in reference/ is modified.
*
* Plugins are reached through window.Capacitor.Plugins rather than ESM imports,
* because there is no bundler in Phase 1. The native side registers them during
* `cap sync`, so the bridge proxies are present without any JS import.
*
* Everything degrades silently when the bridge is absent (desktop browser).
*/
(function () {
"use strict";
var cap = window.Capacitor;
var P = (cap && cap.Plugins) || {};
/* Called from MainActivity's window-inset listener. Defined unconditionally
so the native side never has to feature-detect it. Values arrive in dp. */
window.__applyInsets = function (top, right, bottom, left) {
var s = document.documentElement.style;
s.setProperty("--ins-t", top + "px");
s.setProperty("--ins-r", right + "px");
s.setProperty("--ins-b", bottom + "px");
s.setProperty("--ins-l", left + "px");
};
if (!(cap && cap.isNativePlatform && cap.isNativePlatform())) return;
/* ---------- haptics ----------
The reference's buzz() is a `const`, so it cannot be reassigned. It calls
navigator.vibrate, which can be — so this needs no reference change at all.
Call sites: buzz() on every key press, buzz([12,40,12]) on a correct
answer, buzz(40) on a wrong one. */
var H = P.Haptics;
if (H) {
Object.defineProperty(navigator, "vibrate", {
configurable: true,
writable: true,
value: function (pattern) {
try {
if (Array.isArray(pattern)) H.notification({ type: "SUCCESS" });
else if (pattern > 15) H.notification({ type: "ERROR" });
else H.impact({ style: "LIGHT" });
} catch (e) {}
return true; // buzz() only checks truthiness of navigator.vibrate
}
});
}
/* ---------- storage ----------
localStorage stays the synchronous source of truth so load()/save() keep
their signatures. Every write is mirrored into SharedPreferences, which
survives a "clear app data" wipe of the WebView. */
var Pref = P.Preferences;
var SK = "sp404mk2-layers-v1"; // must match SK in reference/index.html
if (Pref) {
var origSave = window.save;
window.save = function () {
origSave.apply(this, arguments);
try {
Pref.set({ key: SK, value: localStorage.getItem(SK) || "{}" });
} catch (e) {}
};
/* The app already ran load() before this script executed, so rehydration is
a repair pass: only when localStorage is empty and Preferences is not. */
Pref.get({ key: SK })
.then(function (r) {
var backup = r && r.value;
if (!backup) return;
if (localStorage.getItem(SK)) return; // localStorage wins when present
var o = JSON.parse(backup);
if (!o || typeof o !== "object") return;
localStorage.setItem(SK, backup);
store = o; // global lexical binding from the reference
store.boxes = store.boxes || {};
st.ctx = store.ctx || st.ctx;
st.deck = store.deck || st.deck;
st.dir = store.dir || st.dir;
st.input = store.input || st.input;
render();
})
.catch(function () {});
}
/* ---------- hardware back ----------
Registering a listener suppresses Capacitor's default history navigation,
so this owns the whole back stack: sheet -> Explore tab -> exit.
closeSheet() does its own history.back(), which keeps the pushState entry
the sheet added from leaking. */
var App = P.App;
if (App) {
App.addListener("backButton", function () {
var sheet = document.getElementById("sheet");
if (sheet && sheet.classList.contains("open")) {
closeSheet();
return;
}
if (st.tab !== "explore") {
st.tab = "explore";
render();
window.scrollTo(0, 0);
return;
}
App.exitApp();
});
}
/* ---------- strip ergonomics (Phase 1 UI fix) ----------
Collapses the 7 context chips into one 44px control that opens the existing
sheet, which frees a row and fixes the flush-rows bug described in
native.css. renderExplore() rewrites #strip wholesale on every render, so
this re-applies afterwards rather than running once. */
function phone() { return matchMedia("(max-width:820px)").matches; }
function ctxSheetHTML() {
return Object.keys(CTX)
.map(function (c) {
return '<button class="ctxopt" data-ctx="' + c + '" aria-pressed="' + (c === st.ctx) + '">' +
"<b>" + CTX[c] + "</b><span class=\"hint\">" + CTXHINT[c] + "</span></button>";
})
.join("");
}
/* Snapshot of the reference's own layer chips, refreshed on every render.
Read from its DOM rather than recomputed, so the set, ordering and counts
cannot drift from what renderExplore() decided. */
var layerOptions = [];
function snapshotLayers(row) {
return [].map.call(row.querySelectorAll(".chip"), function (c) {
var clone = c.cloneNode(true);
var small = clone.querySelector("small");
var count = small ? small.textContent.trim() : "";
if (small) small.remove();
return { layer: c.getAttribute("data-layer") || "", label: clone.textContent.trim(), count: count };
});
}
function layerSheetHTML() {
var cur = layerKey(st.held);
return layerOptions
.map(function (o) {
return '<button class="ctxopt" data-layer="' + o.layer + '" aria-pressed="' + (o.layer === cur) + '">' +
"<b>" + o.label + '</b><span class="hint">' +
(o.count === "1" ? "1 function" : o.count + " functions") + " on this layer</span></button>";
})
.join("");
}
function pickerBtn(sheetAttr, text, aria) {
var btn = document.createElement("button");
btn.className = "ctxbtn";
btn.setAttribute(sheetAttr, "");
btn.setAttribute("aria-label", aria);
var label = document.createElement("b");
label.textContent = text;
var caret = document.createElement("span");
caret.setAttribute("aria-hidden", "true");
caret.textContent = "▾";
btn.appendChild(label);
btn.appendChild(caret);
return btn;
}
function reshapeStrip() {
var strip = document.getElementById("strip");
if (!strip) return;
// Two .chips rows means the Explore strip (context row first, layers second).
// Drill renders a .stripbtn and Find an input, so both are left alone.
var rows = strip.querySelectorAll(".chips");
if (phone() && rows.length >= 2) {
layerOptions = snapshotLayers(rows[1]);
// Only one layer is ever active, so both rows collapse to pickers. Side by
// side they cost one 44px row instead of two, which the panel needs: its
// pad rows sit at their minmax(34px,1fr) floor and clip below that.
var held = st.held.length ? st.held.map(mName).join(" + ") : "No modifier";
var bar = document.createElement("div");
bar.className = "stripbar";
bar.appendChild(pickerBtn("data-ctxsheet", CTX[st.ctx], "Mode: " + CTX[st.ctx] + ". Change mode"));
bar.appendChild(pickerBtn("data-layersheet", held, "Layer: " + held + ". Change layer"));
rows[0].replaceWith(bar);
rows[1].remove();
}
strip.querySelectorAll(".chips").forEach(function (r) {
if (r.scrollWidth > r.clientWidth + 1) r.setAttribute("data-more", "");
else r.removeAttribute("data-more");
});
}
var origRenderExplore = window.renderExplore;
if (typeof origRenderExplore === "function") {
window.renderExplore = function () {
origRenderExplore.apply(this, arguments);
reshapeStrip();
};
}
document.addEventListener("click", function (ev) {
var t = ev.target.closest && ev.target.closest("button");
if (!t) return;
if (t.hasAttribute("data-ctxsheet")) {
openSheet("Where you are", ctxSheetHTML());
return;
}
if (t.hasAttribute("data-layersheet")) {
openSheet("Layers in " + CTX[st.ctx], layerSheetHTML());
return;
}
// The reference's own handler runs first (registered earlier) and applies
// data-ctx / data-layer, so this only has to dismiss the sheet afterwards.
// data-layer="" (no modifier) is intentional: the reference tests
// `d.layer !== undefined`, so an empty value still selects that layer.
if ((t.hasAttribute("data-ctx") || t.hasAttribute("data-layer")) && t.closest("#sheet")) closeSheet();
});
// The first render already ran before this script loaded.
reshapeStrip();
})();