Commit Graph

4 Commits

Author SHA1 Message Date
e2e9fcddb5 Design canvas: fix key label fit; direction settled
RESAMPLE still sat flush against its border after the soft hyphen,
because the type was simply too large for the button. A left-block
button is 35.9px wide, leaving 27.9px of usable text width once the
2px borders and padding are removed; SAMPLE at 8px with .03em tracking
measured ~27.8px.

Key labels drop to 7px with no tracking and 1px side padding, which
gives SAMPLE 6.8px of headroom and REVERSE 2.3px. SHIFT, the longest
label in the six-button bank row, gets flex:1.25 - the hardware makes
that button wider too.

Direction settled: A (manual, light) with the dark counterpart. It will
be implemented in the React port rather than retrofitted onto the
Phase 1 vanilla app, so the UI is only built once.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:24:57 +03:00
12a86fb5db Design canvas, third pass: usable screen, fix label overflow
RESAMPLE was overflowing its button and REMAIN was touching its
borders. Both lack a space, so unlike PTN EDIT or BPM SYNC they cannot
wrap. Restored the soft hyphens the reference already uses
(RE-SAMPLE, RE-MAIN, RE-VERSE) plus hyphens:manual on the key style.

The screen was faithful to the object but too small for the job it does
here. The circle no longer encloses the display: a 124px circle sits
behind a 168x84 LCD, so it reads as two 20px caps above and below with
no ring around the rectangle. Area goes up 2.4x, enough for the display
to name the layer and list what is on it, or show the card and verdict
when drilling.

Room came from the control rows (-6), knobs (-2), info card (-4) and
tab bar (-4):
  8 + 44 + 8 + 525 + 8 + 84 + 8 + 50 = 735
  8 + 36 + 8 + 124 + 10 + 134 + 10 + 187 + 8 = 525
Pad rows are 43px.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:15:45 +03:00
ae142cdf52 Design canvas, second pass: direction A settled, drawn from the hardware
Feedback: direction A (light manual) is right; the control block reads
as busy; the screen should match the real assembly; the dark option was
flat because it had no shadows.

Screen — the hardware's actual arrangement: a black circular housing
with a small rectangular positive LCD inset (dark text on pale
grey-green), status line top and bottom, replacing the ellipse with
floating text.

Control block — grouped as the device is silkscreened (PATTERN
SEQUENCER, SAMPLING, SAMPLE EDIT, BANK), each group a hairline bracket
caption over its row, with 10px between the two blocks and 7px between
groups instead of three undifferentiated rows.

FX buttons are now dark with orange text, as on the unit.

Dark mode replaces Blueprint: A's counterpart with filled bodies and
hard black offset shadows, the panel lighter than the ground so the
shadows read. Blueprint and the current app move to an 'Earlier' page.

Room came from trimming the info card 116->88 and the tab bar 58->54,
so the panel grows 485->517 and pad rows stay at exactly 44px:
  8 + 44 + 8 + 517 + 8 + 88 + 8 + 54 = 735
  8 + 38 + 8 + 104 + 10 + 140 + 10 + 191 + 8 = 517

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:08:15 +03:00
091bdc2a96 Add design canvas: two TE-inspired directions before the React port
Design inspiration is the Teenage Engineering EP-133 manual: flat fills,
heavy outlines, hard zero-blur offset shadows, one orange accent,
uppercase technical type, monospaced numerals.

Six artboards drawn at the real measured 360x735 with the actual
vertical budget (44px pickers, 485px panel, 116px info, 58px tabs), so
a mockup cannot fit in a way the device won't:

- Current       the app as it stands, for comparison
- A Manual      light ground, 2px black outlines, black pads
- B Blueprint   pure black, 1px white hairlines, no fills
- Specimen      type candidates and palette, incl. which orange

Type is identical across both directions so the light/dark choice is
not confounded with the font choice. Green/red drill feedback is
replaced by orange fill vs dashed outline - neither exists in this
palette.

The seeded canvas payload is gitignored; these files are its source.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 23:56:04 +03:00