The two chip rows sat flush: the reference spaces them with '#strip .chips + .chips', but the .lbl between them is display:none on phones and still in the DOM, so the sibling selector never matched. Measured gap was 0px, and both selected chips are light-filled and left-aligned, so they merged into one shape. - collapse the 7 context chips into one 44px control opening the existing sheet, whose rows now show CTXHINT (never surfaced on phones before) - chip targets 34.9px -> 44px; they scroll, so a mis-hit scrolled instead of tapping - right-edge fade only on rows that actually overflow (703px and 952px of content in a 360px viewport, scrollbars hidden) Applied in native/ so reference/ stays frozen; CLAUDE.md records what the React port must carry. scripts/device.sh makes the screen-off renderer denial unmissable: it verifies the phone is awake, waits for the page to parse rather than for the activity, and reads the pid after start (adb install -r kills the old process, which produced one false 'page never loaded'). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
182 lines
6.5 KiB
JavaScript
182 lines
6.5 KiB
JavaScript
/* Native glue for the Capacitor wrapper.
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*
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* Loaded as a classic script AFTER the app script, so it shares the global
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* lexical scope and can reach the reference's top-level bindings directly
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* (store, st, render, closeSheet, save). Nothing in reference/ is modified.
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*
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* Plugins are reached through window.Capacitor.Plugins rather than ESM imports,
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* because there is no bundler in Phase 1. The native side registers them during
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* `cap sync`, so the bridge proxies are present without any JS import.
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*
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* Everything degrades silently when the bridge is absent (desktop browser).
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*/
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(function () {
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"use strict";
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var cap = window.Capacitor;
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var P = (cap && cap.Plugins) || {};
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/* Called from MainActivity's window-inset listener. Defined unconditionally
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so the native side never has to feature-detect it. Values arrive in dp. */
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window.__applyInsets = function (top, right, bottom, left) {
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var s = document.documentElement.style;
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s.setProperty("--ins-t", top + "px");
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s.setProperty("--ins-r", right + "px");
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s.setProperty("--ins-b", bottom + "px");
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s.setProperty("--ins-l", left + "px");
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};
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if (!(cap && cap.isNativePlatform && cap.isNativePlatform())) return;
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/* ---------- haptics ----------
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The reference's buzz() is a `const`, so it cannot be reassigned. It calls
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navigator.vibrate, which can be — so this needs no reference change at all.
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Call sites: buzz() on every key press, buzz([12,40,12]) on a correct
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answer, buzz(40) on a wrong one. */
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var H = P.Haptics;
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if (H) {
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Object.defineProperty(navigator, "vibrate", {
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configurable: true,
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writable: true,
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value: function (pattern) {
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try {
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if (Array.isArray(pattern)) H.notification({ type: "SUCCESS" });
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else if (pattern > 15) H.notification({ type: "ERROR" });
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else H.impact({ style: "LIGHT" });
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} catch (e) {}
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return true; // buzz() only checks truthiness of navigator.vibrate
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}
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});
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}
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/* ---------- storage ----------
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localStorage stays the synchronous source of truth so load()/save() keep
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their signatures. Every write is mirrored into SharedPreferences, which
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survives a "clear app data" wipe of the WebView. */
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var Pref = P.Preferences;
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var SK = "sp404mk2-layers-v1"; // must match SK in reference/index.html
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if (Pref) {
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var origSave = window.save;
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window.save = function () {
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origSave.apply(this, arguments);
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try {
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Pref.set({ key: SK, value: localStorage.getItem(SK) || "{}" });
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} catch (e) {}
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};
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/* The app already ran load() before this script executed, so rehydration is
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a repair pass: only when localStorage is empty and Preferences is not. */
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Pref.get({ key: SK })
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.then(function (r) {
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var backup = r && r.value;
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if (!backup) return;
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if (localStorage.getItem(SK)) return; // localStorage wins when present
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var o = JSON.parse(backup);
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if (!o || typeof o !== "object") return;
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localStorage.setItem(SK, backup);
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store = o; // global lexical binding from the reference
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store.boxes = store.boxes || {};
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st.ctx = store.ctx || st.ctx;
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st.deck = store.deck || st.deck;
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st.dir = store.dir || st.dir;
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st.input = store.input || st.input;
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render();
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})
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.catch(function () {});
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}
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/* ---------- hardware back ----------
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Registering a listener suppresses Capacitor's default history navigation,
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so this owns the whole back stack: sheet -> Explore tab -> exit.
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closeSheet() does its own history.back(), which keeps the pushState entry
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the sheet added from leaking. */
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var App = P.App;
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if (App) {
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App.addListener("backButton", function () {
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var sheet = document.getElementById("sheet");
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if (sheet && sheet.classList.contains("open")) {
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closeSheet();
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return;
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}
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if (st.tab !== "explore") {
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st.tab = "explore";
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render();
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window.scrollTo(0, 0);
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return;
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}
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App.exitApp();
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});
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}
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/* ---------- strip ergonomics (Phase 1 UI fix) ----------
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Collapses the 7 context chips into one 44px control that opens the existing
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sheet, which frees a row and fixes the flush-rows bug described in
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native.css. renderExplore() rewrites #strip wholesale on every render, so
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this re-applies afterwards rather than running once. */
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function phone() { return matchMedia("(max-width:820px)").matches; }
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function ctxSheetHTML() {
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return Object.keys(CTX)
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.map(function (c) {
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return '<button class="ctxopt" data-ctx="' + c + '" aria-pressed="' + (c === st.ctx) + '">' +
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"<b>" + CTX[c] + "</b><span class=\"hint\">" + CTXHINT[c] + "</span></button>";
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})
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.join("");
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}
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function reshapeStrip() {
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var strip = document.getElementById("strip");
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if (!strip) return;
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// Two .chips rows means the Explore strip (context row first, layers second).
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// Drill renders a .stripbtn and Find an input, so both are left alone.
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var rows = strip.querySelectorAll(".chips");
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if (phone() && rows.length >= 2) {
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var btn = document.createElement("button");
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btn.className = "ctxbtn";
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btn.setAttribute("data-ctxsheet", "");
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btn.setAttribute("aria-label", "Mode: " + CTX[st.ctx] + ". Change mode");
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var label = document.createElement("b");
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label.textContent = CTX[st.ctx];
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var caret = document.createElement("span");
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caret.setAttribute("aria-hidden", "true");
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caret.textContent = "▾";
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btn.appendChild(label);
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btn.appendChild(caret);
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rows[0].replaceWith(btn);
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}
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strip.querySelectorAll(".chips").forEach(function (r) {
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if (r.scrollWidth > r.clientWidth + 1) r.setAttribute("data-more", "");
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else r.removeAttribute("data-more");
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});
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}
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var origRenderExplore = window.renderExplore;
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if (typeof origRenderExplore === "function") {
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window.renderExplore = function () {
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origRenderExplore.apply(this, arguments);
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reshapeStrip();
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};
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}
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document.addEventListener("click", function (ev) {
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var t = ev.target.closest && ev.target.closest("button");
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if (!t) return;
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if (t.hasAttribute("data-ctxsheet")) {
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openSheet("Where you are", ctxSheetHTML());
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return;
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}
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// The reference's own handler runs first (registered earlier) and applies
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// data-ctx, so this only has to dismiss the sheet afterwards.
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if (t.hasAttribute("data-ctx") && t.closest("#sheet")) closeSheet();
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});
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// The first render already ran before this script loaded.
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reshapeStrip();
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})();
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