Collapse mode and layer onto one picker row; fix renderer diagnosis
Only one layer is ever active, so neither mode nor layer needs a scrolling row. Two pickers side by side cost one 44px row instead of two. The panel needed that space: .pads uses minmax(34px,1fr) rows and sat exactly at the 34px floor, so the SP-404 illustration clipped at the bottom. Measured on device: strip 96px -> 44px panel 433px -> 485px pads 142px -> 194px, rows 34px -> 44.75px unit overflow 1px -> 0 The layer list is read out of the reference's own chips at render time, so its set, ordering and counts cannot drift from renderExplore(). Also corrects the renderer-denial root cause. It is not screen state: a denial was observed with Reason[screen_on & caller care]. Every failure followed 'adb install -r' and an immediate relaunch has always succeeded, so device.sh now retries the force-stop/start cycle instead of blaming the lockscreen. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -42,6 +42,13 @@
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single .ctxbtn below, leaving one chip row with real touch targets.
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Phase 2 must carry this - see CLAUDE.md. */
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/* Mode and layer pickers share one row: only one layer is ever active, so
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neither needs a scrolling row of its own. One 44px row instead of two gives
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the panel back 52px, which it needs - its pad rows sit at their
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minmax(34px,1fr) floor, so anything less clips the illustration. */
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.stripbar{ display: flex; gap: 8px; }
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.stripbar .ctxbtn{ flex: 1 1 0; min-width: 0; font-size: 1rem; padding: 8px 12px; }
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.ctxbtn{
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display: flex; align-items: center; justify-content: space-between; gap: 10px;
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width: 100%; min-height: 44px; padding: 8px 14px;
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@@ -128,6 +128,47 @@
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.join("");
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}
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/* Snapshot of the reference's own layer chips, refreshed on every render.
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Read from its DOM rather than recomputed, so the set, ordering and counts
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cannot drift from what renderExplore() decided. */
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var layerOptions = [];
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function snapshotLayers(row) {
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return [].map.call(row.querySelectorAll(".chip"), function (c) {
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var clone = c.cloneNode(true);
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var small = clone.querySelector("small");
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var count = small ? small.textContent.trim() : "";
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if (small) small.remove();
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return { layer: c.getAttribute("data-layer") || "", label: clone.textContent.trim(), count: count };
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});
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}
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function layerSheetHTML() {
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var cur = layerKey(st.held);
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return layerOptions
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.map(function (o) {
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return '<button class="ctxopt" data-layer="' + o.layer + '" aria-pressed="' + (o.layer === cur) + '">' +
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"<b>" + o.label + '</b><span class="hint">' +
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(o.count === "1" ? "1 function" : o.count + " functions") + " on this layer</span></button>";
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})
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.join("");
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}
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function pickerBtn(sheetAttr, text, aria) {
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var btn = document.createElement("button");
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btn.className = "ctxbtn";
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btn.setAttribute(sheetAttr, "");
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btn.setAttribute("aria-label", aria);
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var label = document.createElement("b");
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label.textContent = text;
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var caret = document.createElement("span");
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caret.setAttribute("aria-hidden", "true");
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caret.textContent = "▾";
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btn.appendChild(label);
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btn.appendChild(caret);
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return btn;
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}
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function reshapeStrip() {
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var strip = document.getElementById("strip");
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if (!strip) return;
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@@ -136,18 +177,19 @@
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// Drill renders a .stripbtn and Find an input, so both are left alone.
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var rows = strip.querySelectorAll(".chips");
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if (phone() && rows.length >= 2) {
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var btn = document.createElement("button");
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btn.className = "ctxbtn";
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btn.setAttribute("data-ctxsheet", "");
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btn.setAttribute("aria-label", "Mode: " + CTX[st.ctx] + ". Change mode");
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var label = document.createElement("b");
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label.textContent = CTX[st.ctx];
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var caret = document.createElement("span");
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caret.setAttribute("aria-hidden", "true");
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caret.textContent = "▾";
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btn.appendChild(label);
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btn.appendChild(caret);
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rows[0].replaceWith(btn);
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layerOptions = snapshotLayers(rows[1]);
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// Only one layer is ever active, so both rows collapse to pickers. Side by
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// side they cost one 44px row instead of two, which the panel needs: its
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// pad rows sit at their minmax(34px,1fr) floor and clip below that.
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var held = st.held.length ? st.held.map(mName).join(" + ") : "No modifier";
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var bar = document.createElement("div");
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bar.className = "stripbar";
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bar.appendChild(pickerBtn("data-ctxsheet", CTX[st.ctx], "Mode: " + CTX[st.ctx] + ". Change mode"));
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bar.appendChild(pickerBtn("data-layersheet", held, "Layer: " + held + ". Change layer"));
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rows[0].replaceWith(bar);
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rows[1].remove();
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}
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strip.querySelectorAll(".chips").forEach(function (r) {
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@@ -171,9 +213,15 @@
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openSheet("Where you are", ctxSheetHTML());
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return;
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}
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if (t.hasAttribute("data-layersheet")) {
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openSheet("Layers in " + CTX[st.ctx], layerSheetHTML());
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return;
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}
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// The reference's own handler runs first (registered earlier) and applies
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// data-ctx, so this only has to dismiss the sheet afterwards.
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if (t.hasAttribute("data-ctx") && t.closest("#sheet")) closeSheet();
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// data-ctx / data-layer, so this only has to dismiss the sheet afterwards.
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// data-layer="" (no modifier) is intentional: the reference tests
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// `d.layer !== undefined`, so an empty value still selects that layer.
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if ((t.hasAttribute("data-ctx") || t.hasAttribute("data-layer")) && t.closest("#sheet")) closeSheet();
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});
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// The first render already ran before this script loaded.
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